Good, bad and EVIL decisions
In a dark fantasy world, you take on the role of... God. Your subjects ask you for help and protection, surrounded by dangers.
In fact, it's not so scary. The game has a lot of humor and a Monty Python vibe, like, you know, Monty Python and the Holy Grail. You have to solve a number of problems of your charges, using your divine hand. Literally.
Tutorial:
All tasks are solving by dragging some active objects (highlighted in red) to others, or to certain places. However, there are many combinations of interactions between different elements, they all have their own unique description, so don’t be afraid to try.
To move the screen, move the cursor to the edge of the screen. Grabbing an object is by pressing the left mouse button, releasing it - respectively, by stopping pressing the left mouse button.
The menu opens by clicking on the “Stats” button at the bottom of the screen, and the problems you have already solved are listed there.
Tips:
The following problems require solutions -
1. Build a fence around the village;
2. Get water for the village;
3. Deal with the barbarians;
4. Deal with the wolf;
5. Make the dragon fly away.
Try using the villagers to solve problems (by the way, they make funny screams when grabbed).
If you want to feel like an EVIL GOD, then drop a huge stone on villagers and see what happens.
Credits:
This game was developed as part of the Bohemia Interactive Gamedev Challenge, which was part of the GDS jam 2019, by a team of four people: Yulia Malkova (Art), Ondrej Čakloš (programming), Danco (programming, management), Denis Yudin (programming, idea).
Status | Released |
Platforms | HTML5 |
Author | Purple Phoenix |
Genre | Simulation |
Made with | Unity |
Tags | 2D, 8-Bit, Dark Fantasy, Dark Humor, Difficult, Funny, Indie, Pixel Art, Unity |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Accessibility | Subtitles, One button |
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